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en:dev:tailcontrol-move-reference [2026/06/18 20:28] – [TailControl Move Reference] darkgrueen:dev:tailcontrol-move-reference [2026/07/04 19:45] (current) – [RGB LED Commands] darkgrue
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 ===== RGB LED Commands ===== ===== RGB LED Commands =====
  
-| **RGBOFF** | **RGB** LEDs **OFF**, returns ''OK'' | +====== TailControl Move Reference ====== 
-| **RGBRBW** | **RGB** **R**ain**B**o**W** pattern, returns ''OK'' | + 
-| **RGBCLN** | **RGB** **CY**lo**N**; red dot sweeping back and forth, with fading trails, returns ''OK''+Move list for the Tail Company TailControl firmware. TailControl is the unified firmware platform (version 5.//x//.//x// and higher) for the EarGear 2FlutterWings, MiTail, MiTail Mini, and Paws with Claws (ClawGear)and covers the shared features that exist across all those devices. 
-| **RGBWPE** | **RGB** **W**i**PE**color wipe, returns ''OK'' | + 
-| **RGBCHS** | **RGB** **CH**a**S**e; theater marquee chasereturns ''OK'' +All commands are case-sensitive. Trailing whitespace (e.g., `NULL``CR`, etc.) are ignored. The space between a command keyword and the parameters is mandatory. 
-| **RGBTWK** | **RGB** **TW**in**K**le; random twinkle effectreturns ''OK'' + 
-| **RGBSNO** | **RGB** **SNO**w; snow effectreturns ''OK'' +Move commands return ''<movename> BEGIN'' upon startand '' <movename> END'' upon completion. If the move is set to return home after completion (all firmware moves are)then it will be immediately followed by a ''TAILHM BEGIN'' and a ''TAILHM END'' as well. 
-| **RGBFIR** | **RGB** **FIR**e; fire effect, returns ''OK'' | + 
-| **RGBFDE** | **RGB** **F**a**DE**; fade in/out effect, returns ''OK'' +A command will return ''LOWBATT'' and reject the command if the battery is less than 10%. ''ERR'' will be returned if the command can't be parsed or otherwise executed. 
-| **RGBDMO** | **RGB** **DE**m**O**; cycle through all the preceding patterns, changing every 10 seconds, returns ''OK'' | + 
-| **RGBTST** | **RGB** **TE**s**T**; color cycle the first and last pixel of the RGB string (endpoints test), returns ''OK'' |+A new command that is received before the currently executing command is finished will immediately end the current command and start the new one.
  
 +<WRAP round todo 90%>
 +**IMPORTANT NOTICE:** TailControl and the TailControl Protocol is still under development. Some commands and features described here relate to a future release and are subject to change at this time.
 +</WRAP>
  
-== Copyright 2023-2026 © The Mechanical Tail Company Limited contact@thetailcompany.com. All Rights Reserved. == 
  
 ===== Paws with Claws (ClawGear) ===== ===== Paws with Claws (ClawGear) =====
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 ===== RGB LED Commands ===== ===== RGB LED Commands =====
  
-| **RGBOFF** | **RGB** LEDs **OFF**, returns ''OK'' +All **RGB**''xxx'' pattern commands below (except **RGBOFF**)accept an optional trailing **brightness** parameteran integer from ''0'' to ''100'' representing the overall brightness of the string in percent (e.g., ''RGBRBW 50''). If omittedbrightness defaults to ''DEFAULT_RGB_BRIGHTNESS'' (100%).
-| **RGBRBW** | **RGB** **R**ain**B**o**W** pattern, returns ''OK''+
-**RGBCLN** | **RGB** **CY**lo**N**; red dot sweeping back and forthwith fading trails, returns ''OK''+
-**RGBWPE** | **RGB** **W**i**PE**; color wipereturns ''OK'' +
-| **RGBCHS** | **RGB** **CH**a**S**e; theater marquee chase, returns ''OK'' +
-| **RGBTWK** | **RGB** **TW**in**K**le; random twinkle effect, returns ''OK''+
-| **RGBSNO** | **RGB** **SNO**w; snow effect, returns ''OK''+
-| **RGBFIR** | **RGB** **FIR**e; fire effectreturns ''OK'' +
-| **RGBFDE** | **RGB** **F**a**DE**; fade in/out effectreturns ''OK'' +
-| **RGBDMO** | **RGB** **DE**m**O**; cycle through all the preceding patterns, changing every 10 seconds, returns ''OK''+
-| **RGBTST** | **RGB** **TE**s**T**; color cycle the first and last pixel of the RGB string (endpoints test), returns ''OK''+
- +
- +
-== Copyright 2023-2026 © The Mechanical Tail Company Limited contact@thetailcompany.com. All Rights Reserved. == +
- +
-===== Paws with Claws (ClawGear) ===== +
- +
-| **TAILHM** | **H**o**M**e position | +
-| **TAILS1** | Full extend slow | +
-| **TAILS2** | Full extend fast | +
-| **TAILS3** | Half extend slow | +
-| **TAILFA** | Half extend fast | +
-| **TAILSH** | Full retract slow | +
-| **TAILHA** | Full retract fast | +
-| **TAILER** | RAWR! Full extend fast, pause, retract very slow | +
-| **TAILEP** | No move | +
-| **TAILT1** | No move | +
-| **TAILT2** | No move | +
-| **TAILET** | No move | +
-| **TAILU1** | **U**ser defined **1** | +
-| **TAILU2** | **U**ser defined **2** | +
-| **TAILU3** | **U**ser defined **3** | +
-| **TAILU4** | **U**ser defined **4** | +
- +
- +
-===== EarGear 2 ===== +
- +
-| **TAILHM** | **H**o**M**e position | +
-| **TAILS1** | Mapped to tilt forward; both ears turn inwards slowly, pause, home | +
-| **TAILS2** | Slow left ear, pause, home | +
-| **TAILS3** | Slow right ear, pause, home | +
-| **TAILFA** | Mapped to left tilt and listen bang left | +
-| **TAILSH** | Mapped to right tilt and listen bang right | +
-| **TAILHA** | Mapped to tilt backwards; both ears turn outwards quickly, pause, home | +
-| **TAILER** | Hewo! Right twist, pause, left twist | +
-| **TAILEP** | Double right ear twist, home | +
-| **TAILT1** | Flick left ear | +
-| **TAILT2** | Flick right ear | +
-| **TAILET** | Double left ear twist, home | +
-| **TAILU1** | **U**ser defined **1** | +
-| **TAILU2** | **U**ser defined **2** | +
-| **TAILU3** | **U**ser defined **3** | +
-| **TAILU4** | **U**ser defined **4** | +
- +
- +
-===== FlutterWings ===== +
- +
-| **TAILHM** | **H**o**M**e position | +
-| **TAILS1** | **S**low wag **1** | +
-| **TAILS2** | **S**low wag **2** | +
-| **TAILS3** | **S**low wag **3** | +
-| **TAILFA** | **FA**st wag | +
-| **TAILSH** | **SH**ort wag | +
-| **TAILHA** | **HA**ppy wag | +
-| **TAILER** | **ER**ect | +
-| **TAILEP** | **E**rect **P**ulse | +
-| **TAILT1** | **T**remble **1** | +
-| **TAILT2** | **T**remble **2** | +
-| **TAILET** | **E**rect **T**rem | +
-| **TAILU1** | **U**ser defined **1** | +
-| **TAILU2** | **U**ser defined **2** | +
-| **TAILU3** | **U**ser defined **3** | +
-| **TAILU4** | **U**ser defined **4** | +
- +
- +
-===== Glow Tip LED Patterns ===== +
- +
-| **LEDOFF** | **LED**s **OFF** | +
-| **LEDREC** | **REC**tangle wave pattern (blink 1 second on, 1 second off) | +
-| **LEDTRI** | **TRI**angle wave pattern (fade in 1 second, fade out 1 second) | +
-| **LEDSAW** | **SAW**tooth wave pattern (fade in 2 seconds, off) | +
-| **LEDSOS** | Morse **SOS** pattern | +
-| **LEDBEA** | **BEA**con (100ms on every 2 seconds) | +
-| **LEDFLA** | **FLA**me | +
-| **LEDSTR** | **STR**obe | +
-| **LEDUS1** | **US**er defined **1** | +
-| **LEDUS2** | **US**er defined **2** | +
-| **LEDUS3** | **US**er defined **3** | +
-| **LEDUS4** | **US**er defined **4** | +
- +
- +
-===== MiTail ===== +
- +
-| **TAILHM** | **H**o**M**e position | +
-| **TAILS1** | **S**low wag **1** | +
-| **TAILS2** | **S**low wag **2** | +
-| **TAILS3** | **S**low wag **3** | +
-| **TAILFA** | **FA**st wag | +
-| **TAILSH** | **SH**ort wag | +
-| **TAILHA** | **HA**ppy wag | +
-| **TAILER** | **ER**ect | +
-| **TAILEP** | **E**rect **P**ulse | +
-| **TAILT1** | **T**remble **1** | +
-| **TAILT2** | **T**remble **2** | +
-| **TAILET** | **E**rect **T**rem | +
-| **TAILU1** | **U**ser defined **1** | +
-| **TAILU2** | **U**ser defined **2** | +
-| **TAILU3** | **U**ser defined **3** | +
-| **TAILU4** | **U**ser defined **4** | +
- +
- +
-===== MiTail Mini ===== +
- +
-| **TAILHM** | **H**o**M**e position | +
-| **TAILS1** | **S**low wag **1** | +
-| **TAILS2** | **S**low wag **2** | +
-| **TAILS3** | **S**low wag **3** | +
-| **TAILFA** | **FA**st wag | +
-| **TAILSH** | No move | +
-| **TAILHA** | No move | +
-| **TAILER** | No move | +
-| **TAILEP** | No move | +
-| **TAILT1** | No move | +
-| **TAILT2** | No move | +
-| **TAILET** | No move | +
-| **TAILU1** | **U**ser defined **1** | +
-| **TAILU2** | **U**ser defined **2** | +
-| **TAILU3** | **U**ser defined **3** | +
-| **TAILU4** | **U**ser defined **4** | +
- +
- +
-===== RGB LED Commands =====+
  
 | **RGBOFF** | **RGB** LEDs **OFF**, returns ''OK'' | | **RGBOFF** | **RGB** LEDs **OFF**, returns ''OK'' |
-| **RGBRBW** | **RGB** **R**ain**B**o**W** pattern, returns ''OK''+| **RGBCHS** | **RGB** **CH**a**S**e; theater marquee chase; optionally takes a hue color (in RGB Hexidecimal, otherwise default #7F7F7F is used) (e.g., ''RGBCHS'' [''7F7F7F''] [''brightness'']), returns ''OK''
-| **RGBCLN** | **RGB** **CY**lo**N**; red dot sweeping back and forth, with fading trails, returns ''OK''+| **RGBCLN** | **RGB** **CY**lo**N**; color dot sweeping back and forth, with fading trails; optionally takes a hue color (in RGB Hexidecimalotherwise default #FF0000 is used) (e.g., ''RGBCLN'' [''FF0000''] [''brightness'']); returns ''OK''
-| **RGBWPE** | **RGB** **W**i**PE**; color wipe, returns ''OK''+| **RGBDMO** | **RGB** **DE**m**O**; cycle through all the preceding patternschanging every 10 seconds (e.g., ''RGBDMO'' [''brightness'']); returns ''OK''
-| **RGBCHS** | **RGB** **CH**a**S**e; theater marquee chase, returns ''OK''+| **RGBFDE** | **RGB** **F**a**DE**; fade in/out effect (e.g., ''RGBFDE'' [''brightness'']), returns ''OK''
-| **RGBTWK** | **RGB** **TW**in**K**le; random twinkle effect, returns ''OK''+| **RGBFIR** | **RGB** **FIR**e; fire effect (e.g., ''RGBFIR'' [''brightness'']), returns ''OK''
-| **RGBSNO** | **RGB** **SNO**wsnow effect, returns ''OK''+| **RGBRBW** | **RGB** **R**ain**B**o**W** pattern (e.g., ''RGBRBW'' [''brightness'']), returns ''OK''
-| **RGBFIR** | **RGB** **FIR**efire effect, returns ''OK''+| **RGBSLD** | **RGB** **S**o**L**i**D**; display a solid color (in RGB Hexidecimal) on all pixels (e.g., ''RGBSLD FFD700'' [''brightness'']), returns ''OK''
-| **RGBFDE** | **RGB** **F**a**DE**; fade in/out effect, returns ''OK''+| **RGBSNO** | **RGB** **SNO**wsnow effect; optionally takes a hue color (in RGB Hexidecimal, otherwise default #FFFFFF is used) (e.g., ''RGBSNO'' [''FFFFFF''] [''brightness'']), returns ''OK''
-| **RGBDMO** | **RGB** **DE**m**O**; cycle through all the preceding patternschanging every 10 seconds, returns ''OK''+| **RGBTST** | **RGB** **TE**s**T**; color cycle the first and last pixel of the RGB string (endpoints test) (e.g., ''RGBTST'' [''brightness'']), returns ''OK''
-| **RGBTST** | **RGB** **TE**s**T**; color cycle the first and last pixel of the RGB string (endpoints test), returns ''OK'' |+| **RGBTWK** | **RGB** **TW**in**K**lerandom twinkle effect (e.g.''RGBTWK'' [''brightness'']), returns ''OK''
 +| **RGBWPE** | **RGB** **W**i**PE**; color wipe (e.g., ''RGBWPE'' [''brightness'']), returns ''OK'' |
  
  
 == Copyright 2023-2026 © The Mechanical Tail Company Limited contact@thetailcompany.com. All Rights Reserved. == == Copyright 2023-2026 © The Mechanical Tail Company Limited contact@thetailcompany.com. All Rights Reserved. ==