Differences
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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| en:dev:tailcontrol-command-protocol [2026/07/04 16:31] – darkgrue | en:dev:tailcontrol-command-protocol [2026/07/04 19:44] (current) – darkgrue | ||
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| ===== RGB LED Commands ===== | ===== RGB LED Commands ===== | ||
| - | All **RGB**'' | + | All **RGB**'' |
| - | | **RGBOFF** | **RGB** LEDs **OFF**, returns '' | + | | **RGBOFF** | **RGB** LEDs **OFF**, returns '' |
| - | | **RGBRBW** | **RGB** **R**ain**B**o**W** pattern, returns | + | | **RGBCHS** | **RGB** **CH**a**S**e; theater marquee chase; optionally takes a hue color (in RGB Hexidecimal, |
| - | | **RGBCLN** | **RGB** **CY**lo**N**; | + | | **RGBCLN** | **RGB** **CY**lo**N**; |
| - | | **RGBWPE** | **RGB** **W**i**PE**; color wipe, returns | + | | **RGBDMO** | **RGB** **DE**m**O**; cycle through all the preceding patterns, changing every 10 seconds (e.g., '' |
| - | | **RGBCHS** | **RGB** **CH**a**S**e; theater marquee chase, returns | + | | **RGBFDE** | **RGB** **F**a**DE**; fade in/out effect (e.g., '' |
| - | | **RGBTWK** | **RGB** **TW**in**K**le; random twinkle | + | | **RGBFIR** | **RGB** **FIR**e; fire effect |
| - | | **RGBSNO** | **RGB** **SNO**w; snow effect, returns '' | + | | **RGBRBW** | **RGB** **R**ain**B**o**W** pattern (e.g., '' |
| - | | **RGBFIR** | **RGB** **FIR**e; fire effect, returns | + | | **RGBSLD** | **RGB** **S**o**L**i**D**; display a solid color (in RGB Hexidecimal) on all pixels (e.g., '' |
| - | | **RGBFDE** | **RGB** **F**a**DE**; fade in/out effect, returns | + | | **RGBSNO** | **RGB** **SNO**w; snow effect; optionally takes a hue color (in RGB Hexidecimal, otherwise default #FFFFFF is used) (e.g., '' |
| - | | **RGBDMO** | **RGB** **DE**m**O**; cycle through all the preceding patterns, changing every 10 seconds, returns | + | | **RGBTST** | **RGB** **TE**s**T**; |
| - | | **RGBTST** | **RGB** **TE**s**T**; | + | | **RGBTWK** | **RGB** **TW**in**K**le; random twinkle effect |
| - | | **RGBSLD** | **RGB** **S**o**L**i**D**; display a solid color (in RGB Hexidecimal) on all pixels | + | | **RGBWPE** | **RGB** **W**i**PE**; |
| | **SETRGB** | **SET** **RGB** configuration; | | **SETRGB** | **SET** **RGB** configuration; | ||
